Optional Gear Packages

Musketeer

 
Musket w/ Bayonet (d6, bulky, loud)
Overcoat (1 Armor, bulky)
Leather Boots (+1 Armor)
Military Hat
War Trauma (Phobia after a 10 minute conversation)

Duelist

 
Smallsword (d8)
Pistol (d4, loud )
Dueling Coat (+1 Armor)
A Set of Billiard Balls
A Guide to Hot-air balloons
Lucky Locket (Shield once per day)

Arcane Artilleryman

 
Rammer (d6)
Pistol (d4, Loud)
Ring of Endless Cannonballs (100 charges), summons cannonballs
Canned Canon, (1 charge) Summons a cannon

Ringmaster

 
Whip (d6)
Bullhorn
Study Coattails (1 Armor)
Grimjelly (Charm or Illusion)
A Pocketwatch
Top Hat

Perfumer

 
Distillation Apparatus
Poison Spray (d6, blast) x3
Copious Research Notes
Smelling salts
Florist Knife (d6)
Tobacco Pouch & Pipe
Fresh Cut flowers

Opera Singer

 
Hammer (d8)
Practical Costuming (+1 Armor)
A hand mirror
A wine glass
Songbook
A killer voice (Knock after 3 minutes)

Cuirassier

 
Saber (d10, bulky)
Cuirass (2 Armor, bulky)
Dragoon Helmet (+1 Armor)
Carbine (d6, loud)
Manacles
Fine Rope

Coral Lord

 
Coral Club (d8, bulky)
Ritual Dagger (d6)
Grimjelly (random spell)
Grimjelly (random spell)
Pocketed Cloak
Leycap (x2, see Relics)

Burglar

 
Two daggers (d6+d6)
Hooded Jerkin (1 Armor)
Lockpicks
Caltrops
Grappling Hook
Metal File

Woodsman

 
Longbow (d8, bulky)
Rifle (d8/d6, bulky, loud)
Hatchet (d6)
Padded Leathers (1 Armor)
Large Trap
Bloodhound | 2 HP, 12 DEX, bite (d6)
Thundering Horn